VMS2 Introduction

Script Features (TL;DR)

🟒 C7FW / Standalone Support

Use with C7 Framework or run fully standalone via config toggle.

πŸ‘¨ Department Vehicle Access

Vehicles are organised by department for role-based access.

πŸ” Discord Role Integration

Optional Discord roles control who can access departments.

βš™οΈ Config-Driven Vehicles

All vehicles configured through config, no core edits needed.

πŸ“¦ Vehicle Presets

Set liveries, extras, and mods per vehicle entry.

🧰 Vehicle Modkits

Apply performance and visual upgrades automatically on spawn.

πŸ–ΌοΈ Vehicle Images

Assign image URLs for vehicles in the UI menu.

πŸ–ΌοΈ Department Images

Assign image URLs for departments in the UI menu.

πŸ–ΌοΈ Sub-department Images

Assign image URLs for sub departments in the UI menu.

πŸ“‹ Vehicle Ordering

Control vehicle order per department menu.

πŸ”’ Spawn Limits

Limit how many times vehicles can be spawned.

πŸ•’ Cooldown System

Configurable cooldown to prevent rapid spawning.

πŸͺͺ Personal Plates

Persistent player plate management and storage.

πŸ“ Vehicle Tracking

Tracks spawned vehicles per player to prevent duplication.

⌨️ Command Access

Open the menu using a configurable command.

🌍 Multi-Language

Fully configurable language strings for localisation.

πŸ’‘ Performance Focused

Highly optimized script maintains low resource use, even in large servers.

πŸ”„ Server Sync

OneSync Infinity state bags ensures performant effects and consistent data.

🧑 Support

Lifetime updates, 7-day-a-week personalized support via Discord.

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Installation & Configuration

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