Simple Doorlock Introduction

Script Features (TL;DR)

🟒 C7FW / Standalone Support

Use with C7 Framework or run fully standalone via config toggle.

πŸšͺ Modern Doorlock UI

Full in-game editor for managing doors.

⌨️ Command Access

Server-approved /doorlock menu opening.

🎯 In-World Door Creation

Select doors directly in the world.

πŸͺŸ Single & Double Doors

Supports single, double, and gates.

πŸ“ Door Groups

Organise doors using group names.

πŸ’Ύ Database Saving

Doors stored persistently in MySQL.

πŸ”’ Saved Lock State

Remembers locked status on restart.

🚫 Duplicate Prevention

Stops duplicate door entries.

πŸ—¨οΈ 3D Status Display

Shows lock badge above doors.

πŸ“ Proximity Indicators

Visual marker when near a door.

🧷 E-Key Interaction

Press E to lock or unlock doors.

πŸ“ Custom Distances

Per-door interaction distance settings.

πŸ”’ Keypad Codes

Optional 4–6 digit keypad access.

🧠 Smart Permissions

Keypad only shows if required.

πŸ›‚ Permission System

Access via roles, IDs, or departments.

πŸ” Discord Role Checks

Optional Discord role validation.

⏱️ Auto-Lock Timer

Doors can relock after time.

🚧 Hold-Open Mode

Keep doors open when needed.

πŸ”Š Door Sounds

Custom lock and unlock sounds.

πŸ”’ Keypad Sounds

Audio feedback for keypad use.

🧩 Framework Detection

Adapts when C7 Framework running.

πŸ“‹ Discord Webhook Logging

Optional message logging for moderation and staff.

πŸ’‘ Performance Focused

Highly optimized script maintains low resource use, even in large servers.

πŸ”„ Server Sync

OneSync Infinity state bags ensures performant effects and consistent data.

🧑 Support

Lifetime updates, 7-day-a-week personalized support via Discord.

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Installation & Configuration

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